This post was adapted from A Literature Review of the Universal and Atomic Elements of Complex Cognition. Researching any of the four DSRP patterns requires some creativity. One way scientists have achieved this is through the creation of "Greebles." Greebles are computer generated 3D figures that are intended to be unfamiliar to participants.
This blog has been partially adapted from A Literature Review of the Universal and Atomic Elements of Complex Cognition. The Systems pattern (5) (the interaction between the elements part and whole) exists in mind and nature. Nature (a.k.a., reality) organizes parts into wholes; so, in order for humans to adequately describe nature, we should, too. Humans naturally systematize things by breaking them down into parts and wholes automatically, which often leads to the creation of "groupings" or what we often erroneously call "categories." However, categories require something else: a Perspective.
This blog has been partially adapted from A Literature Review of the Universal and Atomic Elements of Complex Cognition. When you picture things that think, a slime mold probably wouldn't be the first organism to jump to mind. However, research has shown that you don't necessarily need a brain to think; in other words, non-neural organisms can think. Previously, we discussed how chemotaxis is an inherently DSRP-based process which allows bacteria and cells to make distinctions, build systems, recognize relationships, and take perspectives. As research has shown, slime molds can do DSRP too.